About this integration
Local MCP server: detects a game's engine and gives agents native binary analysis/patching tools.
- Transport
- stdio
- Authentication
- none
- Initial setup
- none
- Runtime
- unattended
- Evidence
- documented
- Version
- 0.1.4
- Package
- universal-game-modder
- Last compatibility test
- Not independently tested
Connect your agent
universal-game-modderDocumentation-only qualification from complete pinned publisher README and manifest; the package, endpoint, and credentials were not executed. Qualification does not assess legal authorization for target software or Pro delegate backends.
Capabilities: Analyze local game binaries, Apply local modding and interoperability patches
Connected profiles
Additional details
io.github.doritoman90000/universal-game-modder
Source ↗ · Checked 2026-09-170.1.4
Source ↗ · Checked 2026-09-17CC0-1.0; package licenses are separate
Source ↗ · Checked 2026-09-17npm
Source ↗ · Checked 2026-09-17universal-game-modder
Source ↗ · Checked 2026-09-190.1.4
Source ↗ · Checked 2026-09-19The publisher describes a local stdio server with all processing on the user's machine; legal authorization for analyzed software remains the user's responsibility.
Source ↗ · Checked 2026-09-19The free local edition documents no service credential or external path requirement.
Source ↗ · Checked 2026-09-19Launch the shipped dist/index.js with Node using the documented MCP server block.
Source ↗ · Checked 2026-09-19Publisher documentation reviewed; package and integration endpoint not executed or independently security-audited.
Source ↗ · Checked 2026-09-19